Augmented Reality: Improving Architecture

Augmented reality has developed in leaps and bounds in the last few years and we are seeing it used in many different ways such as games, like Pokemon Go, and in medicine such as mapping certain body parts during surgery.


Interestingly, architecture is one field where augmented reality is providing valuable alternative design and communication tools that will transform the industry. The main benefit is the creation of a virtual building in full scale that you can ‘experience’. This is beneficial both for the client and the architect. Instead of the architect trying to communicate their design through drawings and models to a client who is often not familiar with interpreting these, the client is able to see a full scale projection of their building in front of them and understand completely what has been designed. The architect also benefits in that they can see specific elements in a simulation of their application. This ensures greater translation of the design intention to the results; different element options can be tested in combination with one another, and more accurate adjustments made.


We can’t wait until this is commonplace – we think that this will only serve to increase the quality of architecture that is produced. Here are some great examples of augmented reality being used in real time:


Microsoft HoloLens